Вселенная Omniverse: будущее творчества

 

Rick Champagne. Head of Industry strategy and Marketing for Media & Entertainment at NVIDIA

Virtual ProductionDigital HumansAIRemote CollaborationMetaverses  — одни из самых горячих тем для обсуждения в профессиональной творческой среде. Вы сможете  узнать прямо из первых рук, как все эти концепции и технологии сочетаются в новой среде NVIDIA Omniverse, создавая новые возможности построения и симуляции новых миров в реальном времени.


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Rick Champagne leads global industry strategy and marketing for Media & Entertainment at NVIDIA. Working closely with customers and industry partners, Rick helps guide marketing and strategy for the film, TV, games, broadcast and advertising industries. With a long history of industry management for products and solutions such as HP Z Workstations, the Autodesk 3ds Max and Maya Entertainment Creation Suites, Softimage, Mudbox and Painter, Rick has been in the service of artists and other creative professionals for nearly two decades. Rick spends much of his personal time in his technological and creative pursuits. He studied graphics in college and holds an MBA.

  ||   _CG EVENT 2021 DIGITAL HUMANS, Future, Hardware, Realtime, Interactive, Rendering, Virtual Production